A lot of you probably have no idea what the title of this post is concerning, but I also bet that a good number of you do.
Since I work with kids, I am slightly familiar with Overwatch. It is an extremely popular, shooter-style video game with a multitude of characters to play as. In fact, the sheer diversity of the characters is one of the game’s best attributes in my opinion, which leads to the article below and my thoughts on it.
It is mentioned in the article how introducing a character on the spectrum in such a subtle way as it is done in this game is a deviation from the normal approach by the entertainment world. Usually, it is either blasted in neon letters that a character is autistic, or there are no such characters to begin with. Symmetra, the character who is at the center of this article, is a female fighter with a love for order. She is perfectly content to leave a battle to set up a stronger defense, tends to miss social cues, and can get overwhelmed. Even her name suggests a desire for balance, for all things to be in symmetry.
Another aspect of the article that I appreciated was the note that the word autistic is still used as an insult online, which is very true. I cringe when I see it hurled in such a manner on message and comment boards, and rarely is the speaker corrected. The author of the article, Andrew McMillen, and many that he interviewed echoed my hope that introducing more characters like Symmetra may lead to wider autism acceptance.
The article is below, from WIRED magazine: